Unreal Championship 2: The Liandri Conflict

30 04 2007

Sorry for not posting in a while. I kind of ran out of games so yeah… But now I’m giving you my first Xbox review. (Woot!)

Unreal has been around for quite a while and pretty much anyone who has ever looked into FPS has come across Unreal. This game is pretty much the same exact Unreal that has been out for over ten years except for better graphics and expanded gameplay.

The storyisn’t really what you would call deep, instead you would call this more of a story lengthener, since the cut-scenes are completely useless. In other words, the story is pretty much your basic Unreal storyline.

Unreal has never been much on the story, so let’s move on to where it lives, the game play. UC2 has some of the best FPS/3rd person shooter qualities mixed into one. You can play the game in 3rd-person the entire way (Which I prefered, since I like being able to see who’s standing behind me shooting me), but you can also play it in a mixed mode with FPS for the shooting and 3rd-person for the melee attacks which are a new addition to the series. The game itself is fairly simple; kill or be killed, but there’s plenty of ways to do both. One of the main things I noticed this game was missing was the selection of weapons; Unreal has always had a decently large arsenal of weaponry, but in this game you get eight weapons, a melee weapon, and a basic handgun depending on your character, which isn’t very much. Another thing is you can only take in two of the main weapons into battle at once, instead of picking them up all over the map. Your weapons will consist of one that uses explosive ammo and another one that uses energy ammo, so it’s easier to find ammo for your guns. There’s plenty of characters to choose from, but they mainly fall into three main classes depending on their weight. There’s six game modes to play on and a ton of maps to get killed on. The game modes consist of deathmatch, team deathmatch, capture the flag (Those are staples), but it also brings in Nali slaughter (which as the name implies; you slaughter Nali), overdose (Which is kind of like playing with a radioactive soccer ball. Yay!), and survival (Which is sort of like king of the hill deathmatch). The game, aside from the story line of all the characters, includes a challenge mode where you battle nearly impossible battles for the chance of unlocking Malcolm, and TRUST me these are challenges. The multi-player is also VERY smooth offline, but I’m not going to pay 50 dollars a month for Xbox Live. Also as a little side note, There’s a semi-gore-off for people who like to kill, but don’t like the blood (Wha…?).

The graphics are amazing (*cough* Selket *cough*) and everything is fairly original.

The music is non-exsistent unless you turn the battle sounds off, but you wouldn’t want to turn them off, because they are very well done.

Overall, this is a decent FPS, but it still can’t compare in any way to something like Halo. I’m giving Unreal Championship 2: The Liandri Conflict a 6 out of ten


Actions

Information

Leave a comment